Grand Prize Winners

 
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Find Me (2017)

A lost shadow seeks to be reunited with her human girl, while searching for memories and avoiding the dangerous city lights.

A dark force in town is tearing shadows from their people, leaving them feeling empty inside. The separated shadows are stripped of their memories and wander the streets in search of belonging.

One fateful night, a young girl falls prey to this evil, and her shadow is nearly consumed by the black ball of shadow. Making a narrow escape, her shadow gathers the courage to brave the cold of winter and search for her lost human. 

In Find Me, you guide the girl's shadow through the dangers and puzzles, in hope of reuniting her with her person. As a separated shadow, she perishes under direct light. Find Me is a puzzle platformer with a deep, touching story about loneliness, memories, and identity.

Coming soon to PC and Mac! Stay tuned!

Play the prototype created at camp! 
Find Me Demo: MacWindows

 

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Blub Blub: Quest of the Blob (2016)

Cuteness is in danger!

Jennifer is out on a hunt to extract cuteness from anything and everything in sight to create the world's finest line of make up. It just so happens, BlubBlub is the cutest blub there ever was... Rescue your friends and thwart Jennifer's scheme for building a cosmetics empire. Down with the syringes! 

BlubBlub: Quest of the Blob is a classic platformer designed and created by Team BlubBlub, a talented group of middle school girls from the Girls Make Games summer camp in Boston, MA. 

The game won Grand Prize at the Girls Make Games Demo Day 2016 and went on to raise over $32K on Kickstarter

 
 

Interfectorem (2015)

Interfectorem is the story of Alis, a young sheriff-in-training who lives alone with her sister Sali in a small town next to the woods.
Alis decides to go on a hike one day, but comes home to find her younger sister brutally murdered! Overcome with grief and vengeance, Alis embarks on a mission to find her sister's killer by following the trail of bodies the murderer leaves behind. She must return the favor of death! 

Interfectorem was designed by Team Who Must Not Be Named, a team comprising of four middle school girls from the San Francisco Girls Make Games summer camp. The team won Grand Prize at GMG's Annual Demo Day in 2015 and went on to raise over $12K on Kickstarter

Striking a delightful balance between humor and horror, Interfectorem will keep your attention from beginning to end!

>> Press interview: Interfectorem, The First Published Title From Girls Make Games, Out Today

 
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The Hole Story (2014)

When an unsuspecting young girl finds herself transported to a mystical world, she must rely on her trusty shovel and quick wits to find her way home. 

After digging up a strange portal in her backyard, budding young archaeologist Wendy falls through time into a strange new land. She quickly discovers that her best chance of returning home is to rescue Alonna, a princess who has gone missing from the kingdom. Her goal in mind, Wendy sets about resolving the problem the best way she knows how – by digging of course! 

The Hole Story is a top-down RPG fantasy adventure created by The Negatives, a talented group of young female designers that won Grand Prize at the Girls Make Games Demo Day 2014. The team went on to raise over $31K on Kickstarter

A sharp-witted game, The Hole Story is a beautiful testament to the immense talent contained in gaming's youngest creative minds!

>> Press interview: What it's like to attend Girls Make Games, the all-girls game dev summer camp

 
 
 

Change the Game Finalists, out on Google Play