2021 Demo Day
Demo Day is an international pitch competition where the top game creators from GMG’s summer camps present their games to industry expert judges. Grand Prize Winners will receive exciting prizes sponsored by GMG’s partners.
Check out the 2021 Demo Day recording below!
✨ Congratulations to all the Finalists & Winners! ✨
GMG Jr. Grand Prize Winners
GMG Teen Grand Prize Winners
Special Thanks to our amazing judges <3
GMG Teen Judges Panel
Katie Stone Perez is a Principal Program Manager driving Learning & Activation on the Gaming For Everyone team. After 19 years at Xbox Katie is thrilled that she gets to spend her days helping to make Xbox a place where everyone can have fun! She is a 19 year Xbox veteran who is known for establishing new products (Xbox Live Arcade, Kinect, Hololens, Meld) and for helping lead developer first programs and education (ID@Xbox, Channel 9, Xbox Live Arcade). Katie is an advocate for increasing diversity within our industry and within our content portfolios. She is also an avid supporter of Independent Games & Women in Technology. In her free time she volunteers both locally and abroad and serves as a Girl Scout Troop Leader. Follow Katie’s adventures at @KatieStonePerez on twitter.
A 24-year industry veteran with more than 40 games shipped to date, Kelley Gilmore currently serves as Global Studio Head for Cloud Chamber, a wholly owned game development studio under the 2K publishing label. Her wealth of experience transcends executive production, marketing direction and public relations management, including nearly two decades of service to another of 2K’s wholly owned studios, Firaxis Games, on critically acclaimed and commercially successful franchises such as Sid Meier’s Civilization® and XCOM®.
A collective of storytellers eager to push the frontlines of interactive entertainment by making unique, entertaining and thoughtful experiences that engage the world, Cloud Chamber is building its uniquely diverse team across two locations: 2K’s San Francisco Bay Area headquarters in Novato, Calif.; and Montreal, Quebec, which represents the first-ever Canadian office for a 2K studio. Further, Cloud Chamber has started work on the newest game in the globally renowned BioShock franchise, which will be in development for the next several years.
Gilmore is based in Novato, California.
Reiko is the Senior Director of the Localization Department at Nintendo of America and works with a team of language and culture specialists who represent the diverse territories across the Americas. In addition to working with partners around the NOA organization, she enjoys collaborating with development and localization teams internationally, in creating experiences that are familiar and welcoming to Nintendo fans the world over. They say time flies when you’re having fun – the past 19 years have indeed gone by in a flash!
GMG Jr. Judges Panel
Deepthi Menon leads the Google Play Store product team which drives immersive experiences for users to explore, search and discover apps and games in the Google Play store. She joined Google early this year. Prior to Google, she spent over 11 years working on free to play gaming experiences across multiple genres and most recently led the Words with Friends franchise at Zynga.
Reporting to Zynga’s CTO, Michelle Del Rosario serves as the Engineering Manager of the company’s Applied AI division.
Michelle obtained her CS degree at Stanford University. Since joining the gaming industry nearly a decade ago, Michelle has created over a dozen mobile hits at several video game startups and contributed as Lead Engineer to Zynga’s Harry Potter: Puzzles & Spells and most recently as Technical Director on Zynga’s Spell Forest.
In 2017, Michelle developed Zynga’s STEAM Outreach initiative, which to date has connected thousands of students from across the nation to women professionals and allies globally.
Outside of work, Michelle speaks at women in leadership tech events, reminisces about a time pre-COVID when she used to practice parkour, and enjoys quality time with her family. Her favorite game series are Super Smash Bros., Star Ocean, and Splatoon."
A curator at heart, Shawne’s career is dedicated to identifying and securing the best games from our global third party publishers and developers of all sizes. Her favorite games come from studios with richly diverse backgrounds which helps guide her in celebrating, empowering, and amplifying diverse creators and voices within the gaming industry. Prior to SIE, she spent ten years at Apple in roles spanning from software educator to games curator for the App Store. She began her career as a freelance score composer for theatre, film, and the occasional indie game. When not gaming or traveling the world, Shawne is composing music, studying Japanese, hiking, or spending time with her pet rabbit Goma in San Francisco.
This year is the first time Demo Day has gone global. We have 11 incredibly talented finalists from across the US, Canada, and Moldova! 🌎
🎮 Play the 2021 Demo Day Finalists Games: https://itch.io/c/1744604/2021-girls-make-game-demo-day-finalists
2021 GMG Teen Finalists
🎉 Congratulations to the Top 6 GMG Teen Finalists! These creators designed and developed their games at the 2021 Girls Make Games 3-week summer camp.
In Anything and Everything, you play a girl who seeks to find her career, and her purpose in the world. In her dreams, she (you) learn about Women in STEM while solving puzzles and missions.
Play the game: https://girlsmakegames.itch.io/anything-and-everything
"Deadbeat" follows the journey of 4 girls to rid the surface of the undead through the power of music. "Deadbeat" fits into the rhythm/shooter game genres.
Play the game: https://girlsmakegames.itch.io/deadbeat
My game is about the adventure of space travel. You blast off from your alien home planet to explore the galaxy with yourself as the captain and your crew. You are task with managing the ship and responding to events that pose threat to your ship, like an incoming asteroid field, space battles with enemy pilots, or perhaps repairing a broken part on the ship or outside (Requires spacewalk). Some events are shaped as minigames while fixing the ship events are framed as puzzles. The player maintains life aboard the ship as they travel. They will discover new planets and civilizations that require the player's help. Once a planet's problem is fixed and there is peace, the player and their crew continues on their journey finding new planets.
Play the game: https://girlsmakegames.itch.io/mission-celestial
Rem's Reality is the story of Rem, a kid who lives on a floating island with their family. However, this world is not easy to navigate for a person like Rem, who is unlike all other Hybrillians: Where they should have wings and horns, they instead possess a tail and a pair of ears. When they fall off their beloved home and find themselves hundreds of meters below Pluveil, how will they manage to get back?
Play the game: https://girlsmakegames.itch.io/rems-reality
In Your Hands is a sort of a mix of genres I believe, with a few aspects of a logic game, a platformer game, a strategy game, and an educational game. In this game, you, guided by the "Representative of the Universe", have to save a planet called Ahairi, in less than 10 minutes. Through a series of decisions, platformers, and puzzles, the player has to keep this world from dying.
At the end, they find out that the crisis facing Ahairi is very similar to the possible threats of climate change in our world and are encouraged to take action. I hope that putting climate change in this way really introduces it to a different audience and shows them the consequences it can have instead of just telling them and having them theorize about it.
(For more on the plot, watch the backstory in the game)
Play the game: https://girlsmakegames.itch.io/in-your-hands
This game is based on the weird patterns you see when you close your eyes. It's an RPG where you are a bowling ball searching for a being that can grant your wish of becoming a famous pirate. When you go to where the being is supposed to be the creature there tells you something surprising...
Play the game: https://girlsmakegames.itch.io/wiswicme
2021 GMG Jr. Finalists
🎉 Congratulations to the Top 5 GMG Jr. Finalists! These creators designed and developed their games at the 2021 Girls Make Games 3-week summer camp.
Chef Caper is a food-themed platformer where you collect pizza ingredients.
Play the game: https://girlsmakegames.itch.io/chef-caper
You play as a student during COVID-19. You can only leave the Wifi zone, signified by a gray circle, for 10 seconds. You also have to collect words in the correct order for an email to your school's tech team.
Play the game: https://girlsmakegames.itch.io/dear-tech-support
Once upon a time… There was a book, a magical one. One belonging to the cats of Catropolis. The book helped them evolve and they even were recognized as superior animals by the dominant humans.
It was passed through generations of mighty and wise cats. But, one day the book noticed that the cats became lazy and unfriendly with other animals. So, the magical book decided to give them a lesson. This leads the villagers of Catropolis to choose Tard, the leader of cats. He would collect words that would represent quotes, meaningful ones. Go on with your adventure!
Play the game: https://girlsmakegames.itch.io/grumpy-cats
This is about collecting Spirits and fighting Rock Monsters/ Moku which are the enemies. you also collect things such as lanterns coins and keys.
You go through the levels to collect more items and you lose health if you get hit by one of the Moku. there is also a boss battle near the end of the game!
Play the game: https://girlsmakegames.itch.io/lunar-eclipse
A warrior named Paw has to go on a journey in order to save the goddess of cats!
Play the game: https://girlsmakegames.itch.io/the-cat-quest